

#Serious sam 3 bfe gameplay series
New to the series are cutscenes and characters that put Sam in a more interactive role beyond his cheesy one-liners (although there are still plenty of those). Sent in by the military (but apparently given special privileges not to follow their dress code) Sam “Serious” Stone must shoot his way through a war-torn urban city, dense deserts, dimly-lit corridors and a planet’s worth of alien bodies left behind his wake.

Utilizing a current generation polish while sticking to oldschool twitch gameplay, can the marriage of old and new lead to a new kind of nostalgic mix? At the very least, it can’t be as bad as Duke Nukem Forever….right?ĭespite being called Serious Sam 3, BFE is actually set before The First Encounter (hence the subtitle “Before First Encounter”), chronicling the invasion of Mental’s forces upon the earth. Hard to believe that over a decade ago, FPS games focused more on taking out supernatural forces instead of Nazis (or in Wolfenstein 3D’s case, supernatural Nazis), not to mention finger-mashing action over cinematic presentations where a giant “follow this guy” marker takes up the screen at all times.Īfter two HD re-releases and a balls-to-the-wall 2D Indie game, Serious Sam returns with a new sequel that strives to remind everyone of the golden days of LAN parties and 56k modems. And yet for all the success these games are making commercially, they do little to stir the imaginations of gamers creatively. Next to rhythm games and pet simulators, no other video game genre is dominating the market like first person shooters.
